Version 0.9.6.3 + 0.9.6.4


Version 0.9.6.3:

Mechanics:

-Weather is now the same for all players
-Plants and wells now "grow" 50% faster if it is raining
-Added natural disasters to the game:
->In the lobby is a dropdown where you can decide how often they happen
->They don't appear at all during peace time
-New natural disaster: Eeathquake (Damages buildings)
-New natural disaster: Bug Invasion (Destroys everything that grows)


Balancing:


Bugfixes:


-The villagers now don't turn white when the house/main building got damaged
-You were able to destroy building boxes and get resources back from it
-Some buildings couldn't be repaired

Version 0.9.6.4:

Mechanics:

-Farmers now got to the closest farm (before it was radom) what makes them a lot more efficent

Balancing:

-Reduced the archers base dmg to 10 (before it was 11)

Bugfixes:

-poison projectiles couldn't deal damage, they got destroyed before
-the spiders projectiles did no dmg at easy difficulty
-The players health was not updated in the skill window
-The player sometimes had units selected when closing UI
-The Gate UI could be opened when the gate was not fully build
-Removed the tooltips flickering
-The different attack states can now be selected better
-The players catapult did not try to attack buildings
-The main building tried to attack other players during peace time
-The lobby displayed peacetime 00:00 but it was 15:00

Files

Voxel M.R.T. Demo 273 MB
Sep 19, 2019
Voxel M.R.T. 0.9.6.4 MAC 169 MB
Sep 19, 2019
Voxel M.R.T. 0.9.6.4 Windows 160 MB
Sep 19, 2019

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