Full release - version 1.0.0 - fire and more
Hey guys,
I put a lot of effort into this update, I made sure to change stuff that I knew you wanted for a longer time, fixed a lot of bugs and added fire to the game!
The game will now be in full release state and for sale.
Hope you like it!
Mechanics:
-New mechanic Fire:
Fire does come from folliwing sources: lightning strikes some enemies
Fire spreads over time to close buildings. Some buildings like pathways can't burn. Well workers can extinguish fire if they have water in their well The player can extinguish fire as well Rain can extinguish fire. (not thunderstorm) Units take a lot of damage if they stand inside fire. This can happen before peacetime is over!
-New weather: Thunder storm (can appear at forest, beach and mountains)
-New enemy variation: Goblin with fire -When building something on top of like flowers or gras, the deko object will now disappear. -Units at the barracks do now have multiple spawnpoints, that they are not stuck inside of each other. -The UI does now say "Next wave" because it was a bit confusing. -The player can now collect water
Balancing:
-Reduced the amount of plague that gets spread when units die -Increased the peacetime in the mission "Vikings" because it was way too difficult with the new events
Bugfixes:
-When buildings with npcs were dirty you couldn't select them from the top down view. -The players head was weird when cleaning. -If destroying a spawner very fast the boss did not spawn which was a problem when it was a quest. -A wave will now finish spawning even if the spawner got destroyed. -The player does now get set to the correct position when sawing wood. -Healers could get the plague -When the plague was there the happieness UI did not realize -The auto trading was not enabled when upgrading the market if you never talked to the trader before -When getting back from invisibility some heads were glitched out -Some items had collission when inside the castle (fern, mushrooms, ...) -The assassin couldn't climb walls sometimes
Files
Get Voxel Crusade
Voxel Crusade
Status | Released |
Author | GamingPugsStudios |
Genre | Strategy, Role Playing |
Tags | Classes, Level Editor, Medieval, Multiplayer, Real time strategy, Singleplayer, Tower Defense, Voxel |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Changelog 1.0.3 - More AI improvementsMay 21, 2020
- AI improvements V1.0.2May 14, 2020
- Beginnings of a base building AIMay 07, 2020
- New character classMay 04, 2020
- Rats and PlagueApr 15, 2020
- The campaign is finished!Apr 09, 2020
- Version 0.9.9.6 - A cool new game mode ideaMar 31, 2020
- Version 9.Mar 27, 2020
- Version 0.9.9.4 - Sixt campaign missionMar 25, 2020
Leave a comment
Log in with itch.io to leave a comment.