Version 0.9.5.2
Mechanics:
-Added some soundeffects
-When not delivering the resource to a building box after 90 sec the box will reset, that the workers can continue to build it
Balancing:
-Reduced the knights cost to 300 g (before it was 400 g)
-Increased the healers movespeed
-The default settings are all very easy now
-Increased Günthers defense to 35% (before it was 20%)
Bugfixes:
-When closing the gate UI the player was not able to select units
-The wavespeed drop down changed difficulty instead of the speed
-The player shouldn't get teleported back to the graveyard anymore
-The timer of the respawn time was buggy sometimes
-The button for the heros were disabled always even if the player had not enough gold
-You were able to hear some sounds all over the map
-The "god of war" achievement couldn't be triggered
-The archers "arrow rain" did collider with the ground in some cases and just disappeared
Files
Get Voxel Crusade
Voxel Crusade
Status | Released |
Author | GamingPugsStudios |
Genre | Strategy, Role Playing |
Tags | Classes, Level Editor, Medieval, Multiplayer, Real time strategy, Singleplayer, Tower Defense, Voxel |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Changelog 1.0.3 - More AI improvementsMay 21, 2020
- AI improvements V1.0.2May 14, 2020
- Beginnings of a base building AIMay 07, 2020
- New character classMay 04, 2020
- Full release - version 1.0.0 - fire and moreApr 24, 2020
- Rats and PlagueApr 15, 2020
- The campaign is finished!Apr 09, 2020
- Version 0.9.9.6 - A cool new game mode ideaMar 31, 2020
- Version 9.Mar 27, 2020
- Version 0.9.9.4 - Sixt campaign missionMar 25, 2020