Version 0.9.4.2
Mechanics:
-If you try to select your military units via drag all worker units will be ignored now
-Changed the way repairing works: There is now a button in the build menu
-Changed the way setting building priority works: There is now a button in the build menu
-There is now a link to the changelog in the main menu
-Removed the collider from the small bushes that annoyed everyone :P
Balancing:
Bugfixes:
-The gold achievement was swapped
-Friendly entities did not focus other players or other friendly entities
-Woodcutters were not able to teleport if they got stuck
-Units were able to walk through some spawners
-You only got resources back when destroying an unfinished building
-The barracks tower got an other color when the player was far away
-Removed the visual glitch under the rock
Files
Get Voxel Crusade
Voxel Crusade
Status | Released |
Author | GamingPugsStudios |
Genre | Strategy, Role Playing |
Tags | Classes, Level Editor, Medieval, Multiplayer, Real time strategy, Singleplayer, Tower Defense, Voxel |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Changelog 1.0.3 - More AI improvementsMay 21, 2020
- AI improvements V1.0.2May 14, 2020
- Beginnings of a base building AIMay 07, 2020
- New character classMay 04, 2020
- Full release - version 1.0.0 - fire and moreApr 24, 2020
- Rats and PlagueApr 15, 2020
- The campaign is finished!Apr 09, 2020
- Version 0.9.9.6 - A cool new game mode ideaMar 31, 2020
- Version 9.Mar 27, 2020
- Version 0.9.9.4 - Sixt campaign missionMar 25, 2020