Version 0.9.0
Voxel Crusade » Devlog
Mechanics:
-New two player map: forest
-You can now upgrade all units at the blacktsmith
Balancing:
-The players max level is now 10 (before it was 30)
-Boss units now have 10k health (before it was 20k)
-reduced the attackdamage of the playerclass "Warrior" to 15 (before it was 20)
-reduced the range of catapults to 80 (before it was 150)
Bugfixes:
-The player did get stuck if he spamed the harvest button
-You could hear an entity getting damaged over the whole map
-The statistics were in the wrong order
-range units did walk closer to the target between attacks even they were already in attack range
-catapults now try to attack buildings first and only if there are now buildings they attack enteties
Files
Voxel M.R.T. Demo 128 MB
Jun 18, 2019
Voxel M.R.T. 0.9.0 147 MB
Jun 18, 2019
Get Voxel Crusade
Voxel Crusade
Status | Released |
Author | GamingPugsStudios |
Genre | Strategy, Role Playing |
Tags | Classes, Level Editor, Medieval, Multiplayer, Real time strategy, Singleplayer, Tower Defense, Voxel |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Changelog 1.0.3 - More AI improvementsMay 21, 2020
- AI improvements V1.0.2May 14, 2020
- Beginnings of a base building AIMay 07, 2020
- New character classMay 04, 2020
- Full release - version 1.0.0 - fire and moreApr 24, 2020
- Rats and PlagueApr 15, 2020
- The campaign is finished!Apr 09, 2020
- Version 0.9.9.6 - A cool new game mode ideaMar 31, 2020
- Version 9.Mar 27, 2020
- Version 0.9.9.4 - Sixt campaign missionMar 25, 2020