Version 0.8.1
Changelog:
Mechanics:
-Added UI to see how happy your villagers are
-Scrolling the screen in top down is now possible by moving the mouse to the edge you want to go to
-Character data, player settings and controls don't get saved in the games folder anymore -> no recreation after every patch
Bugfixes:
-All keybindings can now be changed
-Woodcutters now walk directly to there hut if they chopped down a tree and don't go to the stockpile first anymore
-Fixed rotation of the woodcutters in their hut
-The observation tower can now get destroyed
-Enemies spawn now very fast after the peacetimer is 0
-Flowers don't despawn anymore if you are 1 meter away
-Tooltips that are on the right side of the screen change direction now
-The fox doesn't hit you anymore just by walking
-The goblins heart moved out of his head
Other:
-The graveyard does cost 1 stone now, that you can't instant rebuild it if it got destroyed
Files
Get Voxel Crusade
Voxel Crusade
Status | Released |
Author | GamingPugsStudios |
Genre | Strategy, Role Playing |
Tags | Classes, Level Editor, Medieval, Multiplayer, Real time strategy, Singleplayer, Tower Defense, Voxel |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Changelog 1.0.3 - More AI improvementsMay 21, 2020
- AI improvements V1.0.2May 14, 2020
- Beginnings of a base building AIMay 07, 2020
- New character classMay 04, 2020
- Full release - version 1.0.0 - fire and moreApr 24, 2020
- Rats and PlagueApr 15, 2020
- The campaign is finished!Apr 09, 2020
- Version 0.9.9.6 - A cool new game mode ideaMar 31, 2020
- Version 9.Mar 27, 2020
- Version 0.9.9.4 - Sixt campaign missionMar 25, 2020