First campaign mission!
I finally managed to pull it of, the first campaign mission is in the game! It took forever because I had a lot to re-program and re-organizing to do as well as a lot of other problems.
Mechanics:
-Added the first campaign mission to the game (Please leave me some feedback!)
-New Boss: Wyvern Slayer (Campaign only)
Balancing:
-Increased the Wyverns base health to 15000 (before it was 10000)
-Spawners increase their health now if difficulty is higher then medium
Bugfixes:
-Trees and rocks could spawn in the air if their was no block below
-Changed the collider of the bridges that falling through them is impossible now
-You did not lose gold when having negative taxes
-When the blacksmith does get destroyed he now resets when building him new
-The blacksmith will reset if he gets stuck at the stockpile
Files
Get Voxel Crusade
Voxel Crusade
Status | Released |
Author | GamingPugsStudios |
Genre | Strategy, Role Playing |
Tags | Classes, Level Editor, Medieval, Multiplayer, Real time strategy, Singleplayer, Tower Defense, Voxel |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Changelog 1.0.3 - More AI improvementsMay 21, 2020
- AI improvements V1.0.2May 14, 2020
- Beginnings of a base building AIMay 07, 2020
- New character classMay 04, 2020
- Full release - version 1.0.0 - fire and moreApr 24, 2020
- Rats and PlagueApr 15, 2020
- The campaign is finished!Apr 09, 2020
- Version 0.9.9.6 - A cool new game mode ideaMar 31, 2020
- Version 9.Mar 27, 2020
- Version 0.9.9.4 - Sixt campaign missionMar 25, 2020
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