Version 0.9.4.5


Mechanics:

-Changed the order the units at the smithy are in
-Bosses and catapults do now focus units as well if they are closer then a building
-You can now select the blacksmith from the top down view too
-The healer does heal a percentage of the max health now instead of a fix number

Balancing:

-made the difficulties "hard" and "crazy" harder
-Reduced the cost to replant a tree to 10 wood (before it was 15)
-Increased the happieness you get from food and water to 2 per level (before it was 1)
-Increased the amount of taxes you get per villager to 15 (before it was 10)
-Reduced the healers cooldown to 12 sec (before it was 15 sec)

Bugfixes:

-The player was able to fall through bridges sometimes
-The spiders posion shot had no colission
-In the rations UI the taxes was the wrong way (just visual)
-The spawners were counted twice in the statistics sometimes
-The well worker had the wrong recruit price
-The statistics did not show in coop
-Units shouldn't get stuck in their attacking state anymore
-The blacksmith UI should work alway now
-When closing the blacksmith UI the tooltip didn't go away
-The healer did heal super slow because he couldn't figure out which units are the ones with low health

Files

Voxel M.R.T. Demo 268 MB
Aug 01, 2019
Voxel M.R.T. 0.9.4.5 MAC 161 MB
Aug 01, 2019
Voxel M.R.T. 0.9.4.5 Windows 151 MB
Aug 01, 2019

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